Autodesk Maya 2011 Software Free Full Version

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Overview
Now, recent graduates, freelancers, indie game developers, hobbyists and 3D artists just starting out have a more affordable way to access Autodesk® Maya® and Autodesk® 3ds Max® software. Read our FAQ to see if you are eligible to subscribe to Maya or 3ds Max for indie users.
Questions and Answers

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  1. Who is eligible to subscribe?
    You are eligible to subscribe if you meet the following requirements.
    • Users’/Organizations’ annual gross revenue from creative work must be less than max threshold for your country.
    • You may not use the license on any project valued over $100,000 USD
    • Only one (1) license can be used per user or organization
    • Offer is only eligible in the following countries: Canada, United States, Mexico, Brazil, Austria, Belgium, Czech Republic, Denmark, Finland, France, Germany, Hungary, Italy, Netherlands, Norway, Poland, Portugal, Russia, Spain, Sweden, Switzerland, Turkey, United Kingdom, Bulgaria, Croatia, Cyprus, Estonia, Greece, Ireland, Latvia, Lithuania, Luxembourg, Malta, Romania, Slovakia, Slovenia, Iceland, Lichtenstein, Australia, India, New Zealand, Singapore, Japan, Korea, Malaysia, and China.
      See below for more details
  2. Where can I access 3ds Max and/or Maya for indie users?
    3ds Max and Maya for indie users will be available to purchase a subscription online through the Autodesk eStore via the AREA community site.
  3. As a subscriber of 3ds Max/Maya for indie users, do I have access to subscription benefits?
    Yes, subscribers will have access to the benefits of Autodesk subscription.
  4. Is 3ds Max/Maya for indie users a trimmed-down version of the software? The Indie offerings have the same features and functionality as the full software versions of 3ds Max and Maya.
  5. Is a free trial version available for 3ds Max/Maya for indie users?
    There is no free-trial period available for the 3ds Max or Maya Indie products. However, free trial versions are available for both 3ds Max and Maya.
  6. Are the indie products available globally?
    3ds Max and Maya for indie users are only available on all standard Autodesk e-store sites: Canada, United States, Mexico, Brazil, Austria, Belgium, Czech Republic, Denmark, Finland, France, Germany, Hungary, Italy, Netherlands, Norway, Poland, Portugal, Russia, Spain, Sweden, Switzerland, Turkey, United Kingdom, Bulgaria, Croatia, Cyprus, Estonia, Greece, Ireland, Latvia, Lithuania, Luxembourg, Malta, Romania, Slovakia, Slovenia, Iceland, Lichtenstein, Australia, India, New Zealand, Singapore, Japan, Korea, Malaysia, and China.
  7. Can I subscribe to the Indie products on a monthly basis?
    The 3ds Max and Maya indie offerings are only available as an annual subscription.
  8. How is 3ds Max/Maya for indie users different from the student version of 3ds Max and Maya?
    Only qualified educational institutions and current students are eligible for a student license. The student license can only be used for learning, training, or research. Maya Indie and 3ds Max Indie can be used for commercial, professional, or other for-profit purposes.
  9. I currently have Maya/3ds Max Indie through the pilot program. How will this affect me?
    If you are already subscribed to the Maya/3ds Max Indie through the pilot program, your subscription will expire at the end of the contract term. Once your subscription ends, and if you still meet the eligibility requirements for this offer (see question 1), you will be able to subscribe to the new indie offering.
  10. What happens at the end of my yearly subscription to Maya or 3ds Max for indie users?
    Similar to other Autodesk subscriptions, both 3ds Max and Maya for indie users will auto-renew at the end of the contract term except for the India and China estores where the subscription will need to be renewed manually as auto-renewal is not available. Learn more about managing auto-renewal settings on Autodesk Knowledge Network.
  11. Can I use my indie license for commercial purposes?
    Unlike a Student license, the Indie products are available for commercial purposes, as long as you meet the eligibility requirements (see question 1).
  12. Does my Indie product include the Arnold renderer?
    The Indie products have all of the same features and capabilities as the full version, including the integrated Arnold renderer.
  13. What is the difference between Maya for indie users and Maya LT?
    Maya for indie users is a full version of Maya intended for any user or organization who is eligible. Maya LT is a trimmed-down version of Maya specifically designed for indie game developers. Maya LT does not have eligibility requirements and does not have rendering capabilities, features for dynamics, or motion graphics tools. To explore the full list of differences between Maya and Maya LT, visit: https://www.autodesk.com/compare/compare-features/maya-vs-maya-lt
  14. I am a freelancer and I’ve been contracted by a studio that makes over $100,000 USD in gross revenue. Can I use 3ds Max or Maya Indie?

    If the contracting company has contracted you to deliver a specific digital product (such as a model or rendered frame) that is valued less than $100,000 USD, you may use 3ds Max or Maya for indies users.

    However, if that company has hired you for your time to work on a project, a full commercial license would have to be purchased for the duration that you are working on the project.

  15. I am working on an indie game that has not made any revenue yet. However, I’ve received funding of over $100,000 USD. Am I still eligible for 3ds Max and Maya for indie users?
    If your game has received funding over the threshold of $100,000 USD, you are not eligible for the indie products and must use the full commercial versions of the products.

  16. I am part of a small group of artists who are working on a side-project in addition to our main occupations. The income from our main occupations is over $100,000 USD each. We have not formed a legal entity in the context of our side project. If the income from our side project is less than $100,000 USD, are we eligible for 3ds Max and Maya for indie users?
    If you have not formed a legal entity and the gross revenue from the side project is under $100,000 USD, you are each eligible for 3ds Max and Maya – for indie.

  17. I am a freelancer and working on a project that will eventually make over $100,000 USD, but it hasn’t reached that revenue yet. Can I still use 3ds Max or Maya for indie users?
    Yes, you can use 3ds Max or Maya for indie users until your revenues reach $100,000 USD at which point you would switch to the full commercial version of 3ds Max and/or Maya.